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Kong Harald 6.
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PostSubject: Re: Allied battle?   Tue Dec 23, 2008 1:19 pm

This was a half-dead topic. Shows how much people care. Neutral
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Polarsun
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PostSubject: Re: Allied battle?   Tue Dec 23, 2008 1:35 pm

i like my idea
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Kong Harald 6.
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PostSubject: Re: Allied battle?   Tue Dec 23, 2008 2:02 pm

Yeah it's a good idea, but will never become reality. Neutral
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Charles3
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PostSubject: Re: Allied battle?   Tue Dec 23, 2008 8:16 pm

Its not enough to like an idea. You need to have determination to complete the idea.

So anyone willing to take up the challenge? If any takers we can start planning what we want to see.
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James246
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PostSubject: Re: Allied battle?   Tue Dec 23, 2008 10:47 pm

Bahahahahaha. You guy's havent got a hope against us!Look at the different Clan Rankings!A-US Blue Seals Clan RankingsREL Clan Rankings

Looks like A-US has higher rankings then REL!

XD
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Charles3
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 1:03 am

Its all about having fun james..... you've got a lot to learn.
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Polarsun
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 2:52 am

James246 wrote:
Bahahahahaha. You guy's havent got a hope against us!Look at the different Clan Rankings!A-US Blue Seals Clan RankingsREL Clan Rankings

Looks like A-US has higher rankings then REL!

XD
ahh by boasting friend, we have had, as of right now, only 4,176 ranked matches. your clan, on the other hand, has had 18,604 games, 4.45x more that we have played! how can one compare two that have such a gap in games played?
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Charles3
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 3:08 am

lol that is very true.

Guess we need to get playing more games XD
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Kong Harald 6.
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 10:42 am

Don't look at me!
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RenegadeBiscuit
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 11:25 am

This is good idea, im willing to help make the maps, i have no clue how to asign the buildings to a certain person tho, i have a ok basis fo a map that gives a advantage to the player (ie: me) But im willing to make some more, tell me what i requires and ill try and get some good ones ready before i go back to school o the 7th.
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Kong Harald 6.
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 11:27 am

Great! Wink

It's easy to assign buildings/units to different teams tho'
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RenegadeBiscuit
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 11:30 am

Heck im making a map now, should the bons be like 1,000 extra food? 500 wood and 500 gold? and a mill and a market already there?
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RenegadeBiscuit
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 11:30 am

Give me a quick summary? Every time ive tied to do it and then try and play im always mother nature lol.
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RenegadeBiscuit
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 11:33 am

Okay ive decided to start on Texas, i'll modify the map to give a unfair advantage to one side.
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Kong Harald 6.
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 12:41 pm

Dude, you don't have to, this is just a random idea, and our allies doesn't even know about it.
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RenegadeBiscuit
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 1:03 pm

O well, i get joy out of making great maps, and since this is something i can have fun on so i'll make a few.
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Kong Harald 6.
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 2:55 pm

Alright, but please quit double, triple or even quadruple postin Wink
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RenegadeBiscuit
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 4:06 pm

whats the word for 5drupling?
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Kong Harald 6.
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 4:17 pm

Not in my interest to know.




Back to topic now.
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Charles3
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PostSubject: Re: Allied battle?   Wed Dec 24, 2008 9:06 pm

K I think that the defender should be team one and the attacker should be team two

so thats how you'll make the map.

When you think about defending what do they have? When you attack a city they have buildings. When your attacking they have an army. So you should turtle for the defender and create a decent army for the attack. No bonus' though. Just buildings for defender and a boost of soldiers for attacker.
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zellus
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PostSubject: Re: Allied battle?   Thu Dec 25, 2008 2:47 am

thanks renegade biscuit!
really appreciated actually - looking forward to seeing this little dream of me and polar's and some others become a reality.

yeah, rekkon wall them in, give them a market and a mill to start with and 800 extra food so they can go colonial straight away.

this means they have a good advantage but if the attacker is much better they are still gonna win.
we want to make it reasonably easy/difficult to win land.
so it doesn't/does change hands constantly.
(that make sense? Razz)
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Darren1
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PostSubject: Re: Allied battle?   Thu Dec 25, 2008 6:33 am

isnt this a lil off topic of "allied battle" ??

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Kong Harald 6.
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PostSubject: Re: Allied battle?   Thu Dec 25, 2008 10:37 am

Come on. Let us finish this, when it becomes more than a random idea they can make their own thread about it. Wink
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Keevan 0
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PostSubject: Re: Allied battle?   Fri Dec 26, 2008 11:13 pm

Back on topic, me and Polar have decided to make a custom map specifically designed so that RELU and one of it's allies (do we have more then one!?) can battle each other. It'll be a 3 v 3, single match, and, with Todd's permission, we will recruit three people from RELU and three people from one of allies to see which is a more worthy AOE opponent. Is anyone interested? Questions? Comments? Concerns?
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zellus
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PostSubject: Re: Allied battle?   Sat Dec 27, 2008 1:39 pm

sounds great.
but i don't play aoe 3 rush at all anymore
barely even play treaty now
canis canem edit!
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